Friday, May 28, 2004

Sidrea03 - Amulet of Maeruka

The party started out at the base camp of the bandits where they had killed the bandits except the halfling rogue who surrendered. The party interrogated the halfling, and after some intimidation, she finally revealed that the bandits were running away from the law. Given that the winter seals the valley, they had thought the area would be a great place to hide. It was fairly clear that the group of bandits were cut-throats who ambushes common travelers. When asked about the ruins, the halfling mentioned that there is something strange in the ruins eerie green lights and strange noises... It was frightening enough that the bandits never explored the ancient ruins.

The party stayed at the base camp of the bandits for the night to recover. However, during the night, the strange greenish light and noise from the ruins so frightened Berek (who was on watch) that he ran away. Fortunately, Amathyya sat the watch with him and managed to caught up to him before he ran into the night.

At daybreak, the party explored their surroundings and found a field of snow ilem flowers, which is said to have restorative properties and is wanted by the herbalist at the village of Kemend.

The ruins are little more than foundations of the houses that once formed the ancient village. As the party extended their search, they found that the other side of the village (where the eerie light had came from) was actually the cemetary of the ancient village.

Searching through the cemetary, the party found the mausoleum of the Haran family. Entering the mausoleum, they find a staircase leading down into the family crypt. The mausoleum is clearly carefully constructed and even Berek, who had been raised among the dwarves, was impressed by its construction. Mosaics of members of the family adorns the mausolem. Although the party suffered from the magical trap on the doors of the crypt, eventually the party was able to bypass the trap. In the process, the party realized that one member of the Haran family had died each year, one after another, except for Ilinar who died some six years after his wife Fiona passed away.

Entering the crypt, the party came to another puzzle that locks Ilinar's sarcophagus. It is only after searching through the sarcophagai of each member of the Haran family that the party uncover crystal keys that unlock Ilinar's sarcophagus.

Ilinar Haran then rose from his sarcophagus - a terrifying, twisted creature. The sighting of what was once Ilinar so terrifies the party that most of them froze in fear - except Amathyya. Amathyya tried to do what she can to slow the undead down - casting Grease that dumped the undead creature unceremoniously to the ground.

Finally Amathyya started singing, and it was her song of courage that jarred the party and broke the terrifying hold the undead had on them. In a battle that ended with several party member badly hurt and afflicted with a form of mummy rot, the creature that was once Ilinar Haran was vanquished.

From the pile of dust that was once Ilinar Haran, the party retrieved the Amulet of Maeruka. A brilliant flash of greenish light then burst out. Surprised, the party looked around, uncertain of what had occurred...

It was only after the party tries to leave the mausoleum that they discovered the ancient graveyard is now crawling with undead. Zerkestor called upon the holy energies of his god and blasted a way through the undead. The party hurried toward the base camp only to find that the bandits they had slain had now risen as zombies.

Behind the party, more powerful undead started to appear - ghasts and wights. At this point, Haeythir, who had been trying to figure out what the amulet does realized that the Amulet of Maeruka is a powerful focusing device for arcane energy. He casted a spell into it to trigger its effect. A cone of blinding light came out, along with a eerie, high pitched melody. The undeads paused, as if listening, then, as one body, they turned away from the party - heading southwest...

Uncertain as to where the undead is headed, the party headed back toward Kemend. When the party arrived, they found the village in total darkness and a lone figure lurched toward them. The figure turned out to be the blacksmith Vendil, except his blood had been completely suck out of him, and he had been turned into a zombie.

The party went through town and it was clear that while the party was gone, the feared "vampire" had attacked town. It was some sort of levitating, shadowy creature with many legs. It is large and quite strong. Many villagers were killed.

The party also talked to Tadira Haran, who revealed that she is researching into the disease that ended civilization on Sidrea a thousand years ago. The disease was a changed form of what the humans had used to kill the grey elves (and in fact it continues to kill the grey elves this day). People think that the disease had ended, but it is simply dorment. Tadira believes that her ancestor, Ilinar was working on a cure for the disease when something happened. Tadira also explained that the amulet is a very ancient and powerful device - capable of both amplifying and channeling energy in many ways.

I. Locales - the ruins of the ancient village in the mountains

II. Some Notes

a. The Amulet of Maeruka is a powerful artifact capable of focusing and channeling arcane energy.

b. Something the party did at the cemetary had woken all the dead within that ancient village. The dead is heading southwest...

c. Tadira was hoping to continue her ancestor's research into the nature of the disease that wiped out civilization so long ago - in the hope of preventing it from happening again. Apparently, the Amulet of Maeruka is a key part of the research.

d. The "vampire" turned out to be some strange creature that sucks blood. Those who it kills has a chance to rise as zombies.

III. Active Quests
Find and deal with the "vampire" of Kemend.

IV. Overarching Quests
a. Rendevous at the Delshan Oracle
b. Help Amathyya

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